Press kit

Sporewright press kit

Everything you need to write about Sporewright: the facts, the pitch, the trailer and high-resolution art. Every screenshot is a real capture from the game. Questions or review access: hello@sporewright.com.

In one line

Grow a glowing fungal spire and hold back endless waves of Blight in an idle tower defense built for one hand.

Description

In a pitch-black fungal hollow, one living spire is the only light left. You are the Sporewright, its keeper.

The Blight crawls in from the dark: rot beetles, mold crawlers, spitting pods and hulking bosses. The spire aims and fires glowing spores on its own. Your job is to decide what it grows into. During every run you spend Nectar across three upgrade trees: THORN sharpens its attack, BARK hardens its defenses and ROOT spreads its reach and income. Every purchase changes the spire you can see, and it rises through five growth stages, from a sprout to a crowned world-tree.

Waves escalate without end, and every run ends by design. When the spire wilts, the Spores you gathered go into the Mycelium Workshop for permanent levels, so the next run pushes one wave further. Reach wave milestones to unlock six tiers of Blight, from Leaf Litter down through the Spore Caverns and the Blight Heart to The Dead Canopy. Close the game and your mycelium keeps harvesting Spores for up to 8 hours.

Key features

  • Idle tower defense: the spire fires by itself, you choose its upgrades
  • 22 in-run upgrades in three trees: THORN (attack), BARK (defense), ROOT (utility)
  • A spire that visibly grows through 5 stages, and shows your build on its body
  • 6 tiers of Blight with their own look, 11 kinds of Blight including 2 bosses (Rot Colossus and Blight Matriarch)
  • Mycelium Workshop: permanent levels and 14 unlockable stats
  • 7 wave milestones per tier with Spore rewards
  • Offline harvest for up to 8 hours
  • Game speed 1x, 2x, 3x and 4x, unlocked as you go deeper
  • Portrait, one-handed, no aiming

Trailer

A 23-second vertical (9:16) trailer. It opens with one short generated establishing shot; everything after that is real gameplay and UI captured from the game.

Download the trailer (MP4, 720×1280, 9.7 MB)

Logos and icon

Key art

Promotional artwork in the game's style. It is not gameplay; for gameplay, use the screenshots below.

Screenshots

Real, unedited 1080×1920 captures from the game.

Store screenshots

The framed set used on the App Store and Google Play: real captures under a headline.

Renders

Transparent renders of the real in-game models.

Usage

You may use these assets to write about, review or feature Sporewright. Please don't alter the logo. Fonts on this site are Baloo 2 and Nunito under the SIL Open Font License.